Random Scale
Changes the scale of selected game objects in you scene by a given amount.
Properties
After selecting a game object from the scene you can use the Random Scale function by pressing Shift + S and selecting Randomize/Random Scale.
Inspector Properties:
- Seed (Different values of seed will generate different end results)
- Randomize Seed (When checked the function will automatically generate different seed values)
- Uniform Scale (When checked the scaling will be done uniformly)
- Minimum Scaling (The minimum scaling allowed)
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Maximum Scaling (The maximum scaling allowed)
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Scale Options
- Add (Adds the new randomized scale to the existing one)
- Subtract (Subtracts the new randomized scale from the existing one)
- Set (Sets the new randomized scale)
Requirements
Option will become available after selecting an object from the scene.