Random Scale

Changes the scale of selected game objects in you scene by a given amount.

Properties

After selecting a game object from the scene you can use the Random Scale function by pressing Shift + S and selecting Randomize/Random Scale.

Inspector Properties:

  • Seed (Different values of seed will generate different end results)
  • Randomize Seed (When checked the function will automatically generate different seed values)
  • Uniform Scale (When checked the scaling will be done uniformly)
  • Minimum Scaling (The minimum scaling allowed)
  • Maximum Scaling (The maximum scaling allowed)

  • Scale Options

    • Add (Adds the new randomized scale to the existing one)
    • Subtract (Subtracts the new randomized scale from the existing one)
    • Set (Sets the new randomized scale)

Requirements

Option will become available after selecting an object from the scene.