Radial Array
Allows you to create a radial array of objects based on a specified direction. The Radial Array function can be used to duplicate and place objects or elements in a circular pattern, with control over the spacing, number of duplicates, and direction.
Properties
After selecting a game object from the scene you can use the Radial Array function by pressing Shift + S and selecting Arrays/Line Array.
Control over the array is done using shortcuts:
- Scroll Up is used to increase the object count in the array
- Scroll Down is used to decrease the object count in the array
- Shift + X is used to cycle the direction of the array. X > Y > Z
- Enter is used to confirm the array
- Esc is used to cancel the array
Requirements
Selected object.
Limitations
Doesn't work for multiple selected objects. To make it work group them all together.